Open your plugin folder, and nextly Robber folder. Here you can find the file config.yml, open it with a texteditor (like notepad).
Config Example
Inside config.yml search the section robbing, it will looks like this:
rob: # Whether the rob feature should be enabled or not.enabled:true # Enable alert to send to the robbed target.alert:true # Whitelist and blacklist notes: # blacklist or/and the whitelist lists can be filled with the item name like in the # suggested examples, you can find easily item names online, suggested website: https://minecraftitemids.com/. # If you want to add a robbing custom item just add it as "robbing:" and the # custom item name, for example: # items: # - "robbing:handcuffs" # - "robbing:safe" # Blacklist, if enabled all the items in the list will not be robbable.blacklist:enabled:falseitems:-diamond-diamond_block # Whitelist, if enabled only the items in the list will be robbable.whitelist:enabled:falseitems:-gold_ingot # Max distance in blocks during robbing between the robber and the robbed. # Beyond this distance, the robbed player's inventory will be closed.max-distance:5 # Cooldown setting (set timeout to 0 to disable).cooldown:120 # If enabled, sneak right-click to rob, otherwise just right-click.sneak-to-rob:true # After a robbery, the target will be blinded. # This option simulates a physical aggression to enhance realism.blindness-after-robbing:enabled:false # Blindness duration in seconds.duration:5 # Whether players can rob NPCs or not.NPC-rob:false # Catching a robber while robbing. # If enabled, this feature will slow down the robber if the robbed player shift left-clicks on them.catch-robber:enabled:true # Deny jumping after being caught.can-jump:false # Slow effect power after being caught.slow-power:5 # Duration of the caught effects (in seconds).duration:20
Description of all Robbing settings in the config.
enabled
Type:boolean
Default:true
Usage:
If true the robbing will be enabled in your server.
Set false to disable this mechanic.
alert
Type:boolean
Default:true
Usage:
If true the target of the theft will receive an alert.
Set false to disable theft alerts.
blacklist.enabled
Type:boolean
Default:false
Usage:
If true the blacklist will e enabled.
blacklist.items
Type:list
Default:
Usage:
Add the items you want to make immune to theft in this list.
whitelist.enabled
Type:boolean
Default:false
Usage:
If true the whitelist will e enabled.
whitelist.items
Type:list
Default:
Usage:
Add the items you want to make immune to theft in this list.
max_distance
Type:integer
Default:5
Usage:
Distance beyond which the attempted theft, once this distance is exceeded, the victim's inventory will be closed to the thief.
cooldown
Type:integer
Default:120
Usage:
Interval in seconds between one theft and another, to disable it, set the parameter to 0.
sneak-to-rob
Type:boolean
Default:true
Usage:
If true the thief have to shift + right click to start a rob, if false just right click will be enough.
blindness-after-robbing.enabled
Type:boolean
Default:false
Usage:
If true, the victim of a theft will receive temporary blindness.
blindness-after-robbing.duration
Type:integer
Default:5
Usage: to operate it is necessary to have blindness_after_robbing enabled.
Interval between one theft and another, to disable it, set the parameter to 0.
catch-robber.enabled
Type:boolean
Default:true
Usage:
If true the target of a rob will be able to catch his robber.
Set false to disable this mechanic.
catch-robber.can-jump
Type:boolean
Default:false
Usage: to operate it is necessary to have catch-robber enabled.
If true jump will be denied to the caught robber.
Set false to disable this mechanic.
catch-robber.slow-power
Type:integer
Default:5
Usage: to operate it is necessary to have catch-robber enabled.
Power of slowness to apply to caught robber.
catch-robber.duration
Type:integer
Default:20
Usage: to operate it is necessary to have catch-robber enabled.
Sets how long the slowness on the caught thief should last